Thursday, October 30, 2008, 09:41 AM
Posted by Administrator
Woo! XNA 3.0 is out! I hope to have the first of my Xbox Live Community Games titles submitted by tomorrow night. XNA 3.0 also supports some new Audio stuff (with MP3s and Oggs mebe?) so I will probably upgrade Unsigned. Maybe it will help fix a lot of syncing/lag issues because it will be an official Microsoft library, instead of IrrKlang. And... holy crap! We may be able to use Oggs on Xbox! Those of you who have tried it using wavs will be happy to hear that! Woooooo!Posted by Administrator




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